GdkEventSequence *sequence)
{
GdkWaylandDeviceData *device;
+ GdkWaylandTouchData *touch;
+ GdkEvent *event;
g_return_if_fail (GDK_IS_WAYLAND_DEVICE (gdk_device));
device = GDK_WAYLAND_DEVICE (gdk_device)->device;
+ touch = gdk_wayland_device_get_touch (device,
+ GDK_EVENT_SEQUENCE_TO_SLOT (sequence));
- gdk_wayland_device_remove_touch (device, GDK_EVENT_SEQUENCE_TO_SLOT (sequence));
- _gdk_display_end_touch_grab (gdk_device_get_display (gdk_device),
- gdk_device, sequence);
+ if (GDK_WAYLAND_DEVICE (device->touch_master)->emulating_touch == touch)
+ {
+ GDK_WAYLAND_DEVICE (device->touch_master)->emulating_touch = NULL;
+ emulate_touch_crossing (touch->window, NULL,
+ device->touch_master, device->touch,
+ touch, GDK_LEAVE_NOTIFY, GDK_CROSSING_NORMAL,
+ GDK_CURRENT_TIME);
+ }
+
+ event = _create_touch_event (device, touch, GDK_TOUCH_CANCEL,
+ GDK_CURRENT_TIME);
+ _gdk_wayland_display_deliver_event (device->display, event);
}
struct wl_data_device *